This is my first demo reel of Character Modeling as a result of a long time. This video includes personal and fan art projects about well-know characters as well as unknown ones. All the characters were sculpted in ZBrush, the retopology and UVs were made in Maya, the textures were created in Substance Painter and shading, lighting and rendering were made in Arnold Renderer. I enjoyed a lot modeling these characters and I hope you love them. Thank you for watching.
Music: “Adventure” BendSound