I am a 3D Generalist Artist as a result of taking the Master's degree of Design and Development of Videogames in Universal Arts School Valencia where I achieved some skills such as modeling, texturing, shading and rendering. Then I decided to specialise in Animation with the Master's degree of Animation of 3D Characters. Recently, I increased my skills in Rigging by taking the course Character Rigging Advanced Course at Animum Creativity Advanced School. So, my profile is a blending between the technical and the artistic part.