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Sergio Díaz Albendea
Sergio Díaz Albendea
Modeling and Rigging Artist
Valencia, Spain

Summary

I am a 3D Generalist Artist as a result of taking the Master's degree of Design and Development of Videogames in Universal Arts School Valencia where I achieved some skills such as modeling, texturing, shading and rendering. Then I decided to specialise in Animation with the Master's degree of Animation of 3D Characters. Recently, I increased my skills in Rigging by taking the course Character Rigging Advanced Course at Animum Creativity Advanced School. So, my profile is a blending between the technical and the artistic part.

Skills

Rendering3D AnimationEnvironment ModelingHard Surface ModelingProp ModelingRiggingTexturingUV MappingCharacter AnimationHigh-poly ModelingWeapon ModelingVehicle ModelingPBR Texturing

Software proficiency

Maya
Maya
ZBrush
ZBrush
Photoshop
Photoshop
Marvelous Designer
Marvelous Designer
3ds Max
3ds Max
V-Ray
V-Ray
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Substance B2M
Substance B2M
Marmoset Toolbag
Marmoset Toolbag
Unreal Engine
Unreal Engine
Keyshot
Keyshot
xNormal
xNormal
UVLayout
UVLayout
AutoCAD
AutoCAD
Arnold
Arnold
Python
Python

Reel