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ArchViz - Exterior Rendering of a urbanization buildings

These images are several preview renders of an ArchViz exercise. This scene was a challenge for me because I wanted to model and texture all things that they appear in a real place. There were three blocks of flats, some of them with ornamental decoration, and other buildings were more modern. Also the real place had some of slope, and it was more difficulty to model it. So I modeled all the buildings and assets which appeared in the scene. Some of assets were traffic signals, lamps, pieces of curb, This scene was very huge, so I worked on different scenes, and each one had a different building.

I used 3Ds Max 2014 to model all parts of the scene. Then I create a lot of realistic shaders in 3Ds Max with VRay materials. Some of textures were created in Photoshop such as the wet road and the pavement of the sidewalk. For this reason I used textures of 8K to get the best result.
Finally I rendered the final image with VRay.

The ancient buildings and the new modern building

The ancient buildings and the new modern building