These images are my final work in an optative subject about ArchViz in Architecture. This modular and simple building was very easy to model it, so I turned this simple exercise into a complex project where I had to model all the things such as the interior and exterior assets of that. Thus I had to model Mies van der Rohe's chairs, shelves, stones, tiles of pavement, banks, T-shirts, lamps, books, carpets, curtains, flags, statue and so on.
For that reason, I used 3Ds Max 2014 mainly to model the almost assets and the building. The high flags and T-shirts of the shop were simulated in Marvelous Designer to improve my little knowledge in that software. The bronze statue was sculpted in ZBrush, and the inner curtains were simulated in 3Ds Max with Cloth plugin. Also each asset was modeled by poligonal and organic techniques by avoiding triads and ngons, and by applying a Turbosmooth modifier.
Finally, I rendered the differents images with VRay 3.2 and then I postproduced them.