Website powered by

LEGO Batman Toys - Modeling and Texturing

This is a personal project I did in order to improve my hard surface modeling skills. Always I have loved these tiny toys and the adventures of Batman, so I decided modeled it. Also I modeled a set of LEGO Batman Movie it liked me. I used 3ds Max 2014 to model each articulated piece. Mapping UV was done in 3Ds Max with Unwrap modifier. The textures were painted manually in Photoshop from some real references. Also I used ZBrush to sculp the organic hair. Finally I rendered the image with VRay, and I postproduced it in Photoshop and After Effects.