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Jackie Cartoon Character - Modeling and Texturing

Jackie is my new character I created for the course of Crehana of Pablo Gonzalez Bellozas https://www.artstation.com/pagagobe
This is my second character since I began to study 3D modeling and I am very happy with the final result. The character is a glad kid who likes reading and learning by means of the books.

The character was sculpting in ZBrush for the high poly and Maya for block-out and final topology. Then I unfolded the UVmaps and created the Arnold's shaders. Finally I set a three spot`s lighting and rendered the final image in Arnold Renderer. The postproduction was made in After Effects.

I enjoyed a lot with all process and I hope you like it.

Final render - Shaded

Final render - Shaded

Final render - Wire

Final render - Wire

Turnaround of Posed Character

Views of  posed model - Shaded

Views of posed model - Shaded

Views of posed model - Wire

Views of posed model - Wire

Turnaround of Neutral Pose

Views of neutral pose - Shaded

Views of neutral pose - Shaded

Views of neutral pose - Wire

Views of neutral pose - Wire

References of Dreamworks and Pixar's Studio

References of Dreamworks and Pixar's Studio